Sumerian Six – There are many stories about Hitler's ambitions in World War II that were fantasized, with supernatural powers to save the final defeat of the war, the most famous in the gaming world can be mentioned as the game series Return to Castle of Wolfenstein with super warriors possessing supernatural powers “enlightening” the first person shooting game genre, or the launch of Hellboy associated with the process of summoning demons from hell.
If you are a movie and game lover, you must have seen Hitler's army searching for the secrets of the Aryan race in the mountains of Tibet in the game. Grom: Terror in Tibet once famous, digging up the ruins of Jerusalem to find the Holy Grail, or sending secret expeditions out to sea to search for the lost city of Atlantis in the series of movies and games about Indiana Jones…
Also inspired by similar stories, Articera fairly young studio from Poland, has brought gamers a completely new storyline within the framework of a real-time team strategy game, combined with stealth action elements in the style of Commandos with the name: Sumerian Six.
With a completely new setting, will the game bring you both curiosity and excitement?
Let's learn about the game with MarkGame through the following review, guys!
YOU WILL LIKE
Perfect plan!
Although developed in the style of a real-time team strategy game, the author is impressed with Sumerian Six like a puzzle game in the style of Peaky Blinders more, because most of the levels are designed like a puzzle with calculations and solutions hidden somewhere, waiting for the player to solve them to gain “achievements” in the most perfect way.
Same as Shadow Tactics and other games of the same genre, you will start with a small group of special forces with origins as Enigma Squad scientists with superpowers coming from mystical knowledge obtained in the archaeological sites of Sumerian civilization, to fight against former member Hans Kammler and the Nazi units with ambitions to use this knowledge to create Wunderwaffe (Wonder Weapon) to conquer the world.
These abilities are extremely diverse and can be upgraded gradually during the game, more like a fantasy role-playing game than a real-time strategy game. It can be “parasitizing” the opponent and switching back and forth between “hosts”, transforming into a bear with unparalleled strength or going invisible in front of the enemy's eyes… and you will have to skillfully use and coordinate these skills to be able to complete the game with the highest goal of not being detected, alerted or defeated.
Not only that, the characters also have significant differences in the objects/environments that can affect the game screen, such as some characters can climb to high areas, but other characters have small bodies, can squeeze through “dog holes” or narrow doors, making the use of characters to suit the game screen layout also a key factor to win.
If compared with Desperate or other games of the same genre, the “role sharing” element in Sumerian Six designed much more rigorously.
Almost every level is a puzzle created by the game designer with a lot of “hijacking” in it, such as this area is only accessible to Sid, but Isabella's stealth skills are more suitable to penetrate the siege, making you have to rack your brain to find the most suitable solution.
In fact, this design method makes players have to use characters in a more diverse way, especially the coordination between characters must be carried out smoothly without having to “cling” to a certain fixed character, with a fighting style that they are familiar with and then gradually feel bored like a team strategy game. Partisans 1941 encountered
You never even intended to compete with your opponent in Sumerian Sixbecause you will not have any effective weapons to “fight” with opponents who are “armed to the teeth” or possess inhuman strength.
In addition, almost every element has been meticulously calculated by the designer, from the location of traps, the observation range of guards, to the possible hiding places, all implicitly create a “path” that if you are observant, passing the level without causing any alarm is completely possible, giving you the achievements of the level.
Compared to Desperados or other games of the same genre, the “role sharing” element in Sumerian Six designed much more rigorously
Of course, if you have enough battle experience and are willing to experiment a few times, you will be able to find the most suitable way to play each level according to the “perfect plan” method without having to struggle against enemies with unequal strength.
Plot in Sumerian Six developed quite smoothly, if you pay attention you will realize that the game is influenced by the movie series and games Indiana Jones With new details and increasing “mystery” after each level, the story reaches a climax as the conspiracies are gradually revealed.
As the plot progresses, you will encounter more and more new and more formidable opponents such as super soldiers, werewolves or summoned monsters with superior strength and senses compared to normal humans. In addition, with increasingly difficult level arrangements, players must skillfully use skills as well as coordinate actions between characters at the same time to be able to overcome without having to confront these tough opponents directly.
In terms of image, Sumerian Six Using cel-shading techniques to present the story like an animated film or a comic book, instead of the realistic style of many strategy games with the theme of World War II, when combined with a plot where the characters are always animated in a humorous style, makes the game easily accessible to the young gaming community.
The quality of the graphics truly reflects the director's intention in designing the levels, arranging them into an adventurous story through lands with different architecture, culture and aesthetics, making it easy for players to immerse themselves in the game's atmosphere in the way modern adventure games often do.
You will travel through ancient castles converted into top secret research bases, rural villages, giant industrial zones in Germany or ancient Sumerian ruins… with each location being a story, a setting, a piece of the puzzle for your journey.
Similar to the image, the sound is also mixed with a more youthful and dynamic style.
Although not to the point of using all Rock songs as a “battle brand” for himself like the game series Red Alert Remasteredbut the lively music in Sumerian Six certainly… not much related to the stealth style of the game, but quite suitable for the intention of leading the player through the level with a series of fast and coordinated actions between the characters, rather than the traditional method of “clearing” the level in a leisurely style.
Although this way of expression may not be too suitable for “hardcore fans” of the game series, according to the author, the combination of images – sound and storyline is suitable for young gamers who want a fun superhero experience and not too dark like traditional war-themed games.
With all the factors mentioned above, Sumerian Six brings a fairly smooth gaming experience with a suitable level of challenge, fun even for those new to this game genre.
YOU WILL HATE
Weak opponents and a few technical “bugs”!
One of the factors that the writer does not appreciate in Sumerian Six It is the NPCs who have a rather poor ability to improvise in terms of scenario choices to react to the player, only equivalent to what the machine characters of the game series Commandos shown more than 20 years ago, in stark contrast to the situation where some recent games try to set up too many scenarios for different character lines to create more challenges for gamers.
From guards, officers, to even mystical creatures, all have only one “strategy” of panic and confusion when discovering suspicious elements, even when it is the body of their comrade that you have not had time to hide, and then immediately after that they… return to patrol activities as if nothing had happened?!
Of course, if you consider this a puzzle game, everything is acceptable, but for a stealth action game, it seems like Sumerian Six still very “young”!
This also makes the game, although quite comprehensive, almost leave no impression on the player. Even if you can't find the most suitable methods to handle the level neatly, “luring” NPCs to the right place and then gradually “cleaning” each area can also help you pass the level with achievement points.
In addition, the author also encountered a few minor technical errors, such as sometimes the game sound is broken, only returning to normal when you restart the game, or the game suddenly “freezes” at a certain segment during the game.
Even some minor bugs will appear in certain levels and situations, but these bugs are quickly fixed by the manufacturer through updates.
In general, these errors of Sumerian Six still within acceptable range, not much impact on overall experience, but also causes some discomfort for players.
One of the factors that the writer does not appreciate in Sumerian Six It is the NPCs that have poor adaptability.