The Precinct – Game for players playing police is no longer strange on the market today. If you want to become a submerged police ready to surpass the legal boundary to arrest criminals in the right Hong Kong movie style, you have Sleeping Dogs. If you like to solve the case in a classic style with the scene investigation and the suspect interrogation, Is noire is a prominent name. If you want to transform into a SWAT member, coordinate with your teammates to ride the door to pursue criminals, Ready or not Is the option not to be missed.
But if you just want to experience the feeling of being a normal police – a patrol, chasing criminals on the street – what?
The Precinct Maybe the answer. The action game simulating this downward angle is developed by Fallen Tree Games and released by Kwalee. The player plays Nick Cordell Jr., a young police in the fictional city of Averno in 1983, with the task of clearing criminals and investigating his father's mysterious death – former police chief.
Bank style of the line GTA classic, The Precinct Towards an experience combining action, the world is open and simulating the urban police work.
You will like

Experience police life in the 80s
The Precinct Giving players the opportunity to transform into a true police officer – not only the gunfire or chase chasing as in the action movie, but also a series of practical work with clear procedures and processes. Instead of entering each shift with a fixed task, you will be able to patrol a specific neighborhood and maintain social order and safety there.
Maintaining order is not always violent. Sometimes, it is the handling of people parking in the wrong regulations, reminding people on the wall, or interfering with slightly scuffle between residents. It is these random situations that make up the diversity for each shift, making the game experience never become monotonous.
When encountering the situation, you need to apply appropriate coercion level to control the object, before proceeding to verify the illegal act. The mechanism of determining the crime in the game has a significant depth: from checking identification papers to see if there is a wanted warrant, searching people to find prohibited objects, to measuring alcohol content with drivers showing signs of drunkenness. Each option, each operation affects the processing results and the number of experience points you receive – the decisive factor for the ability to “unlock” new tasks and upgrade.

Instead of starting each shift with placement missions, you will drive by yourself – and itself unexpected troubles on the street will decide your working day.
Although not focusing on action, The Precinct Still know how to keep dramatic pace with shooting and chasing car chases. Confronted with criminals equipped with hunting guns or submachine, players – only with a pistol in hand – must move smartly, take advantage of hidden corners and terrain to survive and control the situation.
In particular, the chasing phase on the streets of Averno is dramatic design. You cannot keep pressing the throttle and hope to catch the object; Instead, you must control the car cleverly between crowded traffic, avoid causing accidents and take advantage of all support tools – from horns, barriers, to criminal trucks to the curb.
The tense atmosphere is pushed higher with the typical neon lighting effect and the urgent parts that make you feel like directing an action film in the 80s. In addition, the support system from other units such as helicopters, nail traps or reinforcement patrol cars helps to bring a sense of rhythmic and professional coordination in a volatile city.
You will hate

Bored after the first few hours …
Umbrella The Precinct There was a very impressive start with the brilliant Averno city and dramatic pursuit, but the game's play quickly fell into the loop.
After the first few hours, you will start to realize that most of the tasks revolve around a familiar formula: receiving orders, driving to the scene, chasing or gunfight, and then returning to the station. Despite the change in the location or context of the mission, the feeling of repeating is still unavoidable because of the absence of diverse scenarios or unexpected variations.
Although there is a change in the location or context of the mission, the feeling of repeating is still difficult to avoid because of the absence of diverse scenarios or unexpected variations.
Even the chases – the strengths of the game – gradually become boring without new details or tactical upgrades. The lack of situations that require creative handling or unexpected factors makes the experience monotonous, especially when the player is familiar with the city's rhythm and the way of criminal activities.
This makes The Precinct Become an ideal game to play in a short time or in every short session, but it is difficult to retain the player for a long time without updating the new content or mechanism after release.

Who is designed poorly
A small but notable minus point is in The Precinct The operation is not really effective. The game allows you to coordinate with your partner in the shift, but by the time when you need real support, he … stands like a wooden statue, making all efforts become meaningless.
For example, when encountering a merchant who is “selling bread flour” with an addict, often the addict will surrender immediately, while the merchant will immediately run away. If you choose to chase the name of the merchant, leave the addict for your partner to take care of, you will be “disillusioned” – after catching the main target, you are still deducted points because … to let the addict escape.
And if you linger again to handle the addict first? Then the name of the merchant has run away. The lack of initiative from AI turns simple situations into unnecessary “difficult” problems.
Even in the thrilling chases, the car of the team that you summon support sometimes becomes … obstacles. Due to the ability to detect the road too poorly, instead of blocking the object, it usually … crashes into your car, ruining the entire pursuit!