Split Fiction – Game Review

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Split Fiction A game adventure game with two players cooperating (Co-op), developed by Hazelight studios – The developer makes a super product It takes two The cult, who won the “Best game of the year” of The Game Awards 2021 against many other heavyweight opponents.

Through the monumental trailers and games, with promises to be pushed to a new level compared to previous games that the company has done, Split Fiction Quickly received much attention, promising to bring breathing moments and excitement to players.

With success Hazelight Studios has achieved from the word It takes twowhether the quality of Split Fiction Is it really like advertising, bringing a quality experience?

Let MarkGame learn the game through the following review!

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Memorable journey!

Split Fiction Completely attract you from the first moments when you go to the first game! You will take turns from this surprise to another rhythmic game, extremely diverse, unable to boring, along with that evoke your love for the video game of yourself when playing with your friends! That is shown throughout the game's journey with many smart dotted points.

The game tells the journey of writers Mio and Zoe accidentally being pulled together when participating in a test of the Rader Publishing Group, with promising to be a new revolution for perfect creativity. Of course, there was no perfect picture, when thanks to the irony unexpected situation, they gradually learned the true plan of this group.

The plot is like that, but players will go from surprise to surprise when they and two writers specialize in two favorite genres of two necks: science fiction and legendary legend. These are also the two worlds that players and their friends will adventure often!

The situations and content are calculated intelligently, constantly changing, parallel with the ability to design a solid game screen and the ability to build a sophisticated, extremely confident context from the game team!

From the story in the Mio world with endless love about the science fiction genre, when the journey here is created, we remember the hit blockbusters: Tron, Akira or even Alita. Not to mention, she is also very happy to show the “fire” like the films Transformer directed by Michael Bay.

Then when it was vi vu with Zoe, the details and the context of us remembered the fairy tales such as the one -eye giant, or the whole wizarding world with “Easter Egg” such as the Baba Yaga house, and the story of the pigs and wolves, or even in accidentally exploring the appearance of the familiar fire farm in the game series Dark Souls .vv …

Different from It takes two, Split Fiction There are not many mini-game in places and context to pass to players. Instead, there will be exception stories as a side task for players to explore, besides the big main story.

You should not miss any extra story because they really have a variety of play and challenges that are not inferior to the main story! Not to mention, they also tell us more about the perspective and personality of the two main characters when creating the world in their writer's brain. And the completion they are also extremely satisfied and interesting!

For example, there is a segment when players are involved in the exception of Mio, she told Zoe: “This story is based on an video game that we used to play when we were young!” Ssx In the past PS2! Interesting, right?!

Or there is a whole segment of players who play the role of … pigs and then to realize the dark, humorous and innocent “brain” and innocent “torsion” of Zoe is a child when writing that story. If anyone has ever written nonsense when he was young, he would see many times “touched” many times many times in Split Fiction there.

The gameplay of Split Fiction Therefore, it is shone “ké” when not limited by logic in contexts.

As the writer has “accidentally” mentioned above, thanks to the secondary stories and the main stories, the game is spoiled for “stirring”, when bringing players from these developments to other flexible movements to show off adventure action, unique puzzle and extremely unique game screen design!

Not much different from its predecessor game, Split Fiction Do not follow the open world trend but focus on linear gameplay. Although there are also a few screens that allow players to be free to accomplish the goals as they like, they are not big but are condensed, avoiding the rambling situation in the content. Players will not feel “lost” or have breathing in quantity, and the quality of the game.

Also, due to forced to play two people, Split Fiction Requires high coordination as well as the flexibility of both, because the game does not lack situations that require sensitivity to overcome the challenges of the puzzle, and the traps are designed tough, no less challenging! And the difficulty is also somewhat more potato than It takes two good A Way Out of the company.

Sometimes when the player drove his friend to overcome the bullet, the other friend was assigned to work … trying to open a mobile phone to activate the bomb but sorrowfully had to press all kinds of things just to … turn off the ad, etc. or sometimes have to coordinate to look at the interface of the other person's screen to know how to pave the way for his side and vice versa.

Not to mention, instead of just adhesion and fixed on the vertical screen division like many other common combination games, Split Fiction Lien changes in style as sometimes entering both frames into the same screen and controlling like the role -playing role -playing games from the top.

Or sometimes the screen is horizontal Contrathen sometimes in the third perspective like other adventure action games. Or sometimes players also “jump” through the frame of their friends to avoid the trap, etc. All are completely arranged reasonably, with the main purpose of bringing challenges, in line with the development of the game screen design becomes more special than ever.

Especially in the last segment of Split Fictionjust as director Joself Fares said: “You will never experience any game,” and when you experience this segment, you and your companion will agree and praise! The writer will not reveal (spoil) for readers because of this “unique” that needs you to see how you experience it!

In the game, there are also boss matches, they are designed to be interesting and have depth when not only diverse attacks, but also interwoven with puzzles for players to coordinate together, lucky to win them. Create a sense of real cohesion from start to finish as well as the importance of teammates in these stressful moments.

Overall overall, Split Fiction Absolutely deserves the waiting time and is a game that combines two players with strange and creative play in the present day!

Obviously, to make the journey more “epic”, Hazelight did not forget to invest in the graphics platform of Split Fiction.

Based on the Unreal 5 Engine, but surprised, the game completely runs 4K standard on PS5 Pro and 1800p on PS5, and Xbox Series X, with a completely stable frame speed of 60fps, no application of any image resolution lifting method! The image quality is extremely sharp, not the feeling of “opaque” like the games that follow the current cinema.

Split Fiction Absolutely deserves the waiting time and is a game that combines two players with strange and creative play in the present day!

Split Fiction

The writer experienced on Steam Deck and surprised, the game runs extremely stable, beautiful enough even if only enjoyed in the average graphics mode. Not to mention, throughout more than 16 hours, the writer encountered extremely little error, completely smooth, about 95% of the game time. That is no patch update on that game release date!

The graphic optimization is so good, the other side of the graphics does not disappoint you! Split Fiction The game team is focused on art, the same way they have done with previous development games.

From the way to build houses architecture, to the arrangement of hills and mountains, the objects in the screen come along with the effectiveness of taking advantage of the lighting effect and dynamic shadow are all smartly arranged, to create the effect of colors and gaze to the player. When you come to the scenes that need to be a “wow” player, it will be released by the company to admire them!

Character models and objects are quite good, not as the most as big as other big games but absolutely enough to impress the player, especially the huge bosses that players face.

Voiceover and background music Split Fiction Also complete the shoulder, contribute to perfecting the experience for the player. Especially, the emotional segments of the two main characters are performed well, leaving more or less emotions.

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Split Fiction

A few “thin sticky” grains!

It is easy to understand when Split Fiction Not only “big” but also have more complicated and diverse gameplay It takes two So getting some small errors is unavoidable, mainly from the speed of development at a few plays and overall the plot.

Our two main characters, according to the writer's sense, closer and impressive than the main characters in the previous game. However, it does not deny that they have nothing special to be able to make players stick and empathize deeply. However, Mio and Zoe absolutely do not make players uncomfortable as the book characters in It takes two Constantly bothering in the story line. It is just that there is not too much special feature in the main plot as well as the personality of the main character to accomplish the sky like the gameplay of Split Fiction Stop.

The second small point is that sometimes there are a few screens that have a bit of a slightly complicated control that can sometimes be annoyed and accidentally created a little bit of boredom, just a little bit! Fortunately, they are not long and continuously fostered by the variety and abundance in the game, so it does not affect the quality of the quality. Split Fiction.

Split Fiction

With the graphics platform, though beautiful, but there are many parts when in the dark area, the game is dark and those are not so beautiful that makes the graphics inadvertently unevenly uneven. But just like the aforementioned small defects, these segments rarely happen to affect the overall experience.

It is easy to understand when Split Fiction is not only big but also has a complex, more diverse gameplay than IT Takes Two, so it is inevitable for some small, small existence to be unavoidable …



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