Lost Soul Aside – Game Review

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Lost Soul Aside – Recently, Chinese games have increasingly created more “earthquakes” in the global market with a series of famous names like Black Myth: Wukong, Wuchang, Naraka: Bladepoint Or the next is Phantom Blade ZerO.

However, unlike the above projects, which are backed by a studio and huge resources, Lost Soul Aside Again is a completely different story when starting only from the efforts of … a single individual – Yang Bing, a self -study programmer, embarked on developing the game since 2014, with the original purpose just to … “try” Unreal Engine 4.

In 2016, the first trailer posted on Youtube quickly resonated, attracted Sony's attention and brought him an official funding, enough to set up a small studio called Ultizero Game.

This is not only good news for the domestic gaming community, but also marking an important milestone in the journey to bring Chinese games to the international market. Also from here, Sony Interactive Entertainment Shanghai started the program called “China Hero Project” to support independent Chinese developers, and as President Tatsuo Eguchi shared, Lost Soul Aside It is evidence that only a timely support, an individual can still turn the dream into reality.

However, the development life cycle of this game then lasted more … A decade, repeatedly sinking into silence made the community worried that it would never see “light”, but then Sony officially set the release date in August 2025.

So whether Lost Soul Aside After the “pregnancy” journey full of arduous enough to meet the expectations and expectations of fans at home and abroad, or just how much it overcame doubt to go to the launch date is “a success”?

Let MarkGame learn through the following article, okay.

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Flashy fighting mechanism!

According to Yang Bing, Lost Soul Aside Influenced bold magnetism Final Fantasyone of his favorite games. He is passionate about the way this game is harmonized between two fantasy elements and reality, creating the world that is both romantic and fanciful just enough to be true.

That spirit is evident in the game, from the outfit of the main character – Kaser, cooperated with Japanese fashion company Roen to make real -life products, then rebuild in the game to the smooth battle mechanism, combining two basic attack buttons (Light and Heavy Attack) in a beautiful way, extremely fast outing speed.

The player starts with only one standard sword, but the deeper the journey, the arsenal will gradually expand with the great sword, injury and the scythe. Each dish has its own skill branch, opened a new series of Combo and also upgraded the internal index to build characters, making each battle increasingly rich and rich in heavier.

Not only stopping at “vegetarian” slashes, when the energy bar is full, Kaser can also use the power of auxiliary character – Than Long Arena to perform great techniques such as mountain or jelly with the scope and destructive power is more promoted when upgraded, reminiscent of the monumental cycle of Kratos Runic Attack in Kratos in Kratos in God of War: Ragnarok.

Each weapon brings its own feeling of fighting and allows to exchange back and forth right in the air, the style Devil May Cry. Kaser even “turned the devil”, the silver hair was like Dante or Vermil, the speed and force soared, the finishes were so monumental and “fire”.

Sometimes the writer threw the monsters up and then continuously slashed, at another time holding the triangle button to brace and then launching Shadow Rend, a blow soaring to pouring the rain on the target, fast and definitive as Ryu Hayabusa in Ninja Gaiidenthen the speed “fluttering back and forth” is like Zenitsu in the anime Demon Slayer. All Hoa Thanh's battle moments were hard to describe!

Each weapon brings its own feeling of fighting and allows to exchange back and forth right in the air, the style Devil May Cry

Later, some enemies will be influenced by elements such as ice or fire, forcing players to take advantage of many weapons versions and combine with the talisman (trinkers) to increase the index or intrinsic effect, exploit this advantage, and add a bit of role -playing nuances (RPG), although it has not reached the subtlety as the game title Nier: Automata.

In the graphics segment, although the quality between areas is uneven, overall Lost Soul Aside Still at acceptable levels. On the PS5 Pro in the priority mode, the frame speed is stable, but the game sometimes abuses the “slow motion” (slow movement), making the screen flooded with lightning effects and difficult to fully follow the action phase.

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Chaotic enough sugar

To be fair, in the middle of the wave of Chinese games, we seriously influenced the soulslike style Wukong good Wuchangan action game tightly slashed in a style Devil May Cry like Lost Soul Aside It is true that a “new breeze” for the writer, but the Ultizero Game development team is too young, plus the development period of “soaked” too long has made the game reveal a series of “grains” and bring the old feeling as the product … of a dozen years ago.

This is clearly shown in the feeling of collision: the character of Kaser hardly reacts when he is hit, as if he was wearing a “stealthy armor”, while the bosses could not be “stagger” (stunned, imbalance), hitting them just like a “flesh” with two or three blood bars overlapping without any transition.

As a result, many times the writer hit the boss or the monster but did not realize the blood of blood … dropped, until the glance was almost touched to the point where the alarm was startled because it had been involved in a series of blow from time to time.

The game also faces “disease” like the game Forpoken: The auxiliary character kept talking to the tiredness, if the other side was a bracelet, then here was the god named Arena followed Kaser throughout the journey. Every time he clicked, he screamed “Witness My Power!” (“See I show strength here!) (“Can you take care of yourself?)

The two hours of opening the game also had a very slow and sluggish pace, at this time many unchanged attacks, even without the function of supporting the opponent, it appeared, repeated very easily, causing boredom, sometimes “fighting rumbling” with a mechanism … showing that you have to run to trigger an energy shield in a few seconds. It was not until the player received the first Greatsword (Greatsw), the new combo attacks began to be diverse, attractive and rich in color.

However, the game lacks the factor that motivates players to create such a blow. There is no ranking ranking at the end of the screen Ninja Gaiidenthere is also no fiery combo process bar Devil May Crythe monster slashing therefore loses the motivation to show, because just holding one or two buttons is the enemy “falling” clean, there is no reason to pair the beautiful tricks!

Lost Soul Aside

In order to change the beat, sometimes the game scattered a few puzzles and climbing, but mostly stop at … “for”. Kaser responded to the limp, the edge grip was almost none, causing many climbing and dancing (platforming) to turn into unpleasant challenges, breaking the “fire of fire” of previous action phases.

Not to mention, Lost Soul Aside It also owns a weapon customization system to say … the most bizarre the writer has ever seen.

Lost Soul Aside

Players can collect and attach all kinds of accessories (accessory) to weapons to bring different “buffs” of the passive such as increasing damage, the rate of critical blow, but instead of dropping into each umbrella as the usual action games, you have to zoom in, rotate each dish as if decorating toys …

Although it is possible to hide all the Accessory to make the weapon look more neat, the game does not have a button to turn off quickly, so Thanh Try just want to change another sword, the writer also has to take the effort to arrange, hide each accessory from the beginning, it is difficult to understand!

The game revealed a series of “grains” and brought the old feeling like the product … of a dozen years ago


Lost Soul Aside

There are too many limitations

Except for the fighting mechanism enough to hold the player, most of the remaining aspects of Lost Soul Aside All slide below the average level.

First, the game plot is not new but also reveals a lot of potential, unfortunately the scenario of the scenario and the faint character set makes the entire journey pass without leaving any imprint.

The player followed Kaser to find the soul of Louisa's younger sister after the city of Voidrax, the entity of the space specialized in stealing the soul suddenly devastated. To be strong enough, Kaser merged with another Voidrax bearing the ancient dragon shape named Arena, who was once imprisoned underground for experiments, thus exploiting its power.

Lost Soul Aside

However, since the story moves into the dance phase through many dimensions to hunt for Soul Crystal crystals, release the soul and prevent Aramon evil, all interest gradually … falling down, up to half the way, the writer almost no longer bothered what is going on anymore.

The characters are not better when shaping seemingly coming out of a traditional anime: the main character is bobbing, quiet “cool”, walking next to the genuine “Waifu”, all kinds from Gothic girl, lovely but cautious lady or girl “Loli appearance but thousands of years old”. They are all shiny designed in the style of Korean MMORPG, doll face but stiff, “long legs to armpit” body that personality has only one color.

Lost Soul Aside

Frankly, Lost Soul Aside Possessing a simple story but deliberately complicated, cramming a series of concepts “sounds superior” that ultimately not needed, the character talks a lot but rarely touches the focus, makes the whole story circuit both rambling and model.

Next, the quality of active acting and voiceover is also very erratic, sometimes stable, sometimes … bad that as if the voice actors were not even provided with the full context when they entered the recording studio.

Overall, if Lost Soul Aside classified as AA game, similar to some writers who have played and evaluated Soulstice It is still acceptable, but Sony sells the game for $ 60 (even higher in several areas), more expensive than the recent super products like Clair OBSCUR: Expedition 33, Hollow Knight: Silksong but also promoted as if this is a “blockbuster” is difficult to swallow …

Except for the fighting mechanism enough to hold the player, most of the remaining aspects of Lost Soul Aside All slide down below the average



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