Dragon Quest III HD -2D Remake – Game Review

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Dragon Quest III HD-2D Remake – Do you know, when Dragon Quest III Launched in Japan on Thursday, 11/2/1988, Yuji Horii, who was born Dragon Questwent out on his own and witnessed a long line of people … dropped out of school, quit his job to buy the latest “super product” at that time.

At that time, the gaming industry mainly launched new games on Thursday, but Yuji Horii convinced Enix to negotiate with Nintendo to launch games. Dragon Quest Later on Saturday, to avoid people to stop eating, dropped out, quit working, to buy Dragon Quest.

The story above helps us to visualize the influence of Dragon Quest How big is for Japanese culture, especially games Dragon Quest The first generation (I, II and III), has been ingrained in the subconscious and popular culture of the Japanese people.

Improving for nearly four decades about to pass, Dragon Quest III Once again “raining, winding” in the market when Square Enix announced that it would remake this version with the famous 2D-HD technology that made a name for games like Star Ocean: The Second Story and Octopath Traveler.

And it's not strange Dragon Quest III HD-2D Remake Becoming the best -selling game in Japan throughout 2024 just after … 1 week of sale, with 2 million clean copies in just 1 week.

So, please read with vietgame.asia to see if this game is worthy of expectations.

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A heroic journey

Perhaps in a modern gaming world, we are so familiar with thrilling stories, many characters have complex designs, and then the “plot twist” brain -twisting phase that sometimes we cannot keep up.

If you feel that it is more than enough, let's return to the years of the 80s, where everything is simple, but bringing in yourself the identity, very specific feelings.

The plot of Dragon Quest III HD-2D Remake Very simple, you play the son of the legendary Warrior Ortega, born and raised in the beautiful city of Aliahan. A devil named Baramos threatens to destroy the world, and of course our youth – our young hero – will be assigned to become strong enough, to be able to bring peace to the world.

Actually, the fascinating thing Dragon Quest III HD-2D Remake Not in the main story line … Anyway, the story line “Hero of rescuing the world” has been crushed out, and we do not need to care about the past of the villain Baramos, he is merely a demon who likes to destroy.

The most attractive thing of Dragon Quest III HD-2D Remakeit is again in the feeling of adventure, the feeling of spectacular travel when we step into the vast world, when we set foot in a city that we have never come to, travel through endless waters, or explore a dark corner of the dark crouching.

Each city, each region has a separate story to tell, may be a couple of human mistresses – Tien because they cannot come together but raise, maybe the reminiscence of Ortega's journey to defeat Baramos.

Although overall, the stories of Dragon Quest III HD-2D Remake Certainly it is not equal to the game that was born later as Dragon Quest VIII: Journey of the Cursed King good Dragon Quest XI: Echoes of An Elusive Agebut combined with impressive graphics, they still give players a craving to discover, craving to follow the steps of the young hero and teammates.

Dragon Quest III HD-2D Remake Also never forget the inherent humor of the game series Dragon Questand many times the writer laughed with the words and “comedy” of the Robin 'Ood.

The most attractive thing of Dragon Quest III HD-2D Remakeit is again in the feeling of adventure


The core of turn: Special!

Perhaps, with a classic game like Dragon Quest IIIArtink and Square Enix Also do not dare to “play big”, especially dissecting the core combat mechanism that has made the name of the game series Dragon Questotherwise fans may … burn their headquarters.

Instead, the company still holds the original battle mechanism – different from the “direct order” mechanism of Dragon Quest XI – Players will enter the characters, then the characters and monsters will sequentially execute the commands in the “round”, who attacks first depending on the “Agility” and … probability.

In return, we have a user interface system that is extremely convenient for players. Each magic, each skill is now fully recorded and is colored to make players easily identify: the attack skills are red, healed with blue and purple auxiliary auxiliary, so that the player does not have to remember what this spell does, what effect is like before.

Moreover, the game also adds automation function, helping computers control the characters depending on the strategy you choose, such as “total attack” or “Save MP”. This is very useful in the “plowing hoe”, making the gaming experience become much softer and more comfortable.

The above improvements, it is great instead of not “losing quality” of Dragon Quest III HD-2Dplayers will still experience tense and thrilling battles, experience the feeling of praying for the enemy not to hit the poor Priest so she can heal the next turn, experience the emotional emotions when a “ting” sounds rang out and the bosses are knocked down, or the bitterness when a nonsense lantern “thwack” of the whole team.

Need to remember Dragon Quest III HD-2D Remake It is not an easy game, and you can still be “fans” if Lan shouted to an area that should not enter, or just take care of the plot, or rush into the boss without enough equipment and items.

There are a total of 10 indoors Dragon Quest III HD-2D Remakewhen this remake adds Monster Wrangler, a special career capable of using the monster's skills. At the same time, the game has a lot of “personality” for each character, and this personality will affect the growth rate of the character. For example, a character with a “lone wolf” personality – a lonely wolf – will increase the Resilience and Stamina index very quickly but Luck is very difficult to increase.

When you transfer your career to a character, you will keep the skilled tree of the old career, and retain 50% of the index, but the new career will be reset at level 1 and you have to plow from the beginning.

If you want a JRPG play style “classic” equally challenging, but still bring the utilities of modernity, then Dragon Quest III HD-2D Remake Definitely a suitable choice

Thanks to this career mechanism and this personality, players can completely customize each individual in the team at their own, to build a “perfect” team.

Particularly the writer, just install 1 Hero 1 Warrior and 2 sage and then go to Kaboom everywhere, but readers can completely try new combinations, which is also a relatively interesting and challenging part for gamers.

In short, if you want a JRPG play style “classic” in turn is equally challenging, but still bring the utilities of modernity, then then Dragon Quest III HD-2D Remake Definitely a suitable choice.


Beautiful graphics, impressive sound!

Perhaps Square Enix was too familiar with the application of his famous HD-2D Engine, and brought a very soulful world. The world now becomes large and majestic, the caves become scary, dark, the sea becomes immense, immense, the cities are carefully described, meticulously elaborate and bold identity.

The characters and monsters still keep the classic “pixel” drawing, but are added smooth and expressive movements. Everything left, choking, combat effects, lighting have a modern and advanced breath, but combined in harmony with the classic architecture of the original version, bringing a feeling of “both nostalgic and like eye” to any gamer.

The writer especially praised the lighting of the light Dragon Quest III HD-2D Remakefrom the flames of the wall to the wall, to the light of the moon reflected on the rippled lake surface, all handled perfectly and sophisticatedly.

Dragon Quest III HD

Say no exaggeration when the writer thought Dragon Quest III HD-2D Remake As one of Square Enix's most beautiful HD-2D games, and perhaps they will still improve in the future.

The music is also extremely impressive. When the writer first stepped out of Aliahan and the “Adventure” version rang out – now completely remixed with symphony – old memories like rushing back, and actually the writer had to be chicken skin because the quality of the coordinated version was too quality!

Throughout the game, we will hear familiar melodies composed by the late musician Koichi Sugiyama, now it has been collected by modern symphony orchestra, and the fans will definitely not be disappointed.

Dragon Quest III HD-2D Remake As one of Square Enix's most beautiful HD-2D games


Dragon Quest III HD

Other modern improvements

In addition to improving the graphics and combat mechanism, Dragon Quest III HD-2D Remake It also brings a lot of modern improvements to support players, such as automatic saving function right before you start with any battle or go through the doorway, avoiding you from “a shot to the church” after eating 4 continuous thwacks.

Another function is now that you can zoom from … indoors, and zoom can now go to many different locations, not limited in the city anymore, saving a lot of travel for players.

The world is now full of sparkling places containing random items, so players can really “travel” and search for items, or secret places spread throughout the map, not just go straight from city A to city B.

In addition to improving the graphics and combat mechanism, Dragon Quest III HD-2D Remake also bring a lot of modern improvements to support players

If you are a person who dislikes each dialogue, talk to the whole city just to know … roughly the next direction you need to go (or just too busy) Dragon Quest III HD-2D Having a choice, you just need to be like other modern games – but be wary, if you just take care of the instructions, you will be “measured” a lot.

There are many more features such as map, game mode, custom battle speed … that the writer is hard to tell, but one thing is certain that people have never experienced Dragon Quest III Can be assured to play without fear of being too old.

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Dragon Quest III HD

The “remnants” of a generation

Of course, Dragon Quest III Still a super -ancient game and inevitable inherent problems, cannot be repaired without smashing back to work from the beginning.

The first can be the “Random encounter” mechanism – randomly encountered. Square Enix tried to balance this mechanism, but the player would be relatively uncomfortable when they met again and again some jellyfish when they had to take a boat from one continent to the continent to continuously, and the game was moved by sea, very, very much.

It was not to mention the discomfort when we feared the caves and the humid monsters to sneak out, all using very “dirty” tricks like Paralysing Gas, but the game was very often arranging monsters like … alternately, completely disabling groups of group hitting groups like Woosh, increasing the inhibition for players. It was the writer who did not want to mention the curtain in the pyramid and constantly had to hit the pigs.

Dragon Quest III HD

The second is that most of the missions in the game are “Fetch Quest” – the tasks that players have to go to get something, the A asks to take the X, go to the person B asking where the X, the B says they want to go to get them Y, just repeat it continuously.

This is a method of designing the common tasks in the 90s, and until now is still often used, so players have to … accept to do “Cu Li” continuously.

The third is the team that is completely collected by you, and even Hero – our hero – also has almost no outstanding personality, so the connection with the team with the emotional characters is like Dragon Quest VIII with Dragon Quest XI Determine is not available, and this will probably not be suitable for many players.

Dragon Quest III It is still a super -ancient game and cannot avoid the inherent, unable to fix it from the beginning.



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