Commandos: Origins – Game Review

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Commandos: Origins – The 2000s witnessed the regression of real -time strategy game genre (RTS), while the explosion of the action game genre became an irreversible trend, which made famous strategy game producers also have to find themselves a different way.

Such as Blizzard Entertainment (later merged with Activision To become Activision Blizzard), owner of two brands Star Craft and Warcraft Project tested Star Craft: ghost and successfully convert online role -playing game World of Warcraftmeanwhile, many big names at that time also … collapsed because they could not find their way out.

Including Westwood Studio“Father” of real -time strategy game genre with games Command & Conquer launching shooting action game series Command & Conquer: Renegadeset in this fantasy world and then failed miserably, to “sell yourself” Electronic Artsor Ensemble studios“Father” of the game line Age of Empires Also failed with the “Titan” project, a shooting game project with many players set in Halo's fantasy world, leading to the disintegration of this studio in 2009.

Another similar example can be mentioned Pyro studioswhere the game is born Commandos In particular and genre of real -time strategy game in general, also encountered heavy stumbling with the first -person shooter game Commandos: Strike Forceleading to the sudden and unfortunate ending of this game series.

Until recently, Claymore Game Studios has gained this game copyright and released a whole new version with the name Commandos: Origins. Will this version regain the glory for the game series?

Let MarkGame learn the game through the following review, guys!

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Commandos: Origins - Game Review

A very modern commandos, “rebirth” of traditional values!

The first impression of the writer Commandos: Origins It is an extremely modern experience but still retains the traditional values ​​of the game series.

Talking about modernity, the most obvious is the graphic quality of the game extremely impressive when all the characters, items and maps are built with 3D models with high detail, even more detailed than the real -time strategy game. Sumerian Six Recently launched, with a realistic description extremely familiar to the fans of World War II.

Commandos: Origins - Game Review

All the screens are seamlessly erected from the beginning of each game screen, instead of dividing into external and internal areas. Pyro studios Process with the version Commandos 2 Previously, this created seamlessness in the gameplay, especially with the processing phases that needed multi -space interaction such as “sniper”, or hiding its “crime” easier.

With a real description style, it must be said that the model and scenery in the game are extremely detailed and … “dusty” in accordance with the familiar style of the game series, not “shimmering” and bright as with the game series Shadow tactics.

The screens stretching on many different space contexts, from the desert sandy wind of North Africa, the cool fields in the countryside, the castle base on the mountains of Central Europe, to endless snow fields in the extreme area … all are extremely quality designed with different styles, items and layouts.

Commandos: Origins - Game Review

For example, with the snowy area, the units of the Winter Warrior uniform, tend to like to run in the tent/stove rather than the outer wandering like cool weather screens in Europe, or as in base base areas, soldiers with more beautiful costumes, more officers and harder patrols … These things, in combination with different ways of designing separate play screen, creating different solutions and competitions.

From there, it can be seen that, in cramped spaces, the game focuses on the player must resolve in silence rather than using “hot goods”, because any loud noise can cause you to be surrounded without escape, while with crowded areas of guards, you will need simultaneous coordination actions between many characters to be able to overcome the most protected areas.

In terms of gameplay, it must be said that the version Commandos: Origins This new is almost based on the original gameplay of the first versions with familiar characters, possessing the skills that the fans of the game series have been “smooth” like the green beret beret (Green Beret) Jack O'Hara plays the role of corn -shoulder characters, climbing difficult areas and heavy porters, Rene Duchamp is a spy as a “fake” ability to penetrate the army. Fighting Olympiad ”Francis T. Woolridge acts as a great gunner …

Thanks to a “challenging” play style over time and how to design the plot, a reasonable game, almost each task creates a moderate challenge for the player.

Commandos: Origins - Game Review

It must be said that “freedom” is always one of the most attractive points in the gameplay of this game series, because players can explore their own maps, promote their imagination to solve their way in their way.

You can completely play the game in a “muscular” style, deceive the guards to gather and “handle beautiful” all and then puncture the mission later, or stealthily break into the enemy's heart, complete the task and “dragonfly” without causing alarm, even you can even by your observation ability to find some traps that the design team pre -installed in the player, to make a lot of accident

It must be said that “freedom” is always one of the most attractive points in the gameplay of this game

Of course, with a tough tactical game for modern gamers, Commandos: Origins Also ensure that new players can also get acquainted with this game by measure: Quick saave many stages.

This is the most useful measure in the game, only after the ability to “stop time” to make tactics, allowing players to create different fast -up landmarks, to serve the familiar test – the familiar wrong of this game series. Therefore, even if there are the most bizarre ideas, you may not be afraid to test a few times to find the best play for you.

You can save quickly in many different timelines, and therefore, you can recharge the game to test at any stage when you realize you make mistakes, so that even new players can find a way to complete the game screen many tests.

Overall, Commandos: Origins It is a successful real -time strategy game in the present period, thanks to the image quality on par with modern games, a traditional gameplay that has passed many challenges and fast saving features (Quick Save) to actively support new people.

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A very … old experience!

Who is the notable point of Commandos: Origins Quite inferior to the standard of a modern game, giving the feeling of not really “playing” to the veteran fans of the game series.

The most obvious is that even if he discovered his accomplices died, the guards were alert … a little more and then returned to the patrol as planned as usual, just like the stupid guards in Assassin's Creed Miragequite illogical, right?

Although it can be explained that this is one of the factors that make up the “game law”, to avoid breaking the structure of the game's tradition if the guards become smarter and more independent, the maintenance of these mechanisms creates a very cliché feeling in experience, especially for adult new gamers after the “golden age” of the strategy game genre.

Also related to the “Game Law”, even the manufacturer also “erasing” the footprint of the character when walking on different terrains, such as with the 2 “snow country”, whether you dragged the enemy or moving, all traces will disappear within … 1 note, too simple in the whole process of sneaking action in an intense way.

The conservative in this design is also reflected in the plot and narration that does not escape the shadow of its predecessors released 20 years ago, when every set of stories is somewhat calm, there are no dramatic stages like some war games set in this period.

Even, Commandos: Origins Also lacking the elements of “more rice” extremely interesting can change the game experience as the ability to upgrade the character after each game like Partisans 1941 Or the ability to fight freely in War Mongrels… Create a typical highlight for the game series.

The advanced graphics is quite beautiful, but it is disturbing the control in some locations, especially the multi -layered buildings.

You will see the characters, guards and items on different floors overlapping each other to a certain extent, and thereby, players will be very easy to press. It must also be said that this is the experience of the writer when playing games on a PC system with mice, not representing players on the console gaming systems by hand, so the experience may not be accurate.

Overall, these issues above Commandos: Origins show the “conservative” of the game team at Claymore Game Studios When it is too close to the original versions of the game series, this makes the game experience somewhat lifeless compared to many games of the same genre.

Commandos: Origins Also lacking the elements of “extra rice” extremely interesting can change the game experience



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