Citizen Sleeper 2: Starward Vector – Game Review

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Citizen Sleeper 2 – Launched in 2022, Citizen sleeper Quickly becoming a “underground” in the game village of Indie, when quickly attracted a part of the player very specific but still extremely crowded, as well as the grave praised all the words!

With an easy -to -grasp dice, a minimalist interface and character illustrations, although limited in active acting, are well -groomed and full of personality – Citizen sleeper is a relatively “addictive” combination, combining the visual novel series (Visual Novel) in the East and the Western CRPG.

In addition, the only screenwriter of the game – Gariath Martin, has put all his creativity to write a huge amount of content and really impressive for such a “compact” game. Citizen sleeper Skillfully using the usual motorcycle of the Cyberpunk genre, the paradise in a very unique way to depict a “The Eye” space station, with love stories full of vibration and deep sympathetic messages.

However, an important nature makes the story of Citizen sleeper is the “neat” of the game. Although the world of the game still has many mysteries, the game story itself has ended very clear and definitive, so many fans have not been confused when Citizen Sleeper 2: Starward Vector Suddenly announced at the end of last year.

So over the past 2 years of development, whether Citizen Sleeper 2: Starward Vector Has it beyond the part of the full and well -being, or will it follow the inherent simple formula of the first part to invest more in the plot?

Let MarkGame pick up the dice and travel to the far stars to find out, okay!

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Innocent ghost

As part, players will transform into a Sleeper, the most miserable in the darkest future, selling their bodies to a cruel corporation to be able to pay a huge debt. But unlike the first part, the main character of the second part has been “escaped” from the shackles that the corporation has placed on the Sleeper, no longer having to take Stabilizer medicine and do not worry about being killed by the “hunting dogs” of Essen-Arp Group.

This is probably the biggest and clearest change in Citizen Sleeper 2. The game is no longer a race with time to survive. Although players can completely be arrested and killed by a completely new villain faction, the time for it to happen is “more comfortable”. This is especially friendly to new players because now they do not have to “scratch their heads” because they die and die in … the first 10 minutes of the game, but are given more space to test and fail.

This is especially important for both new and old players, because the main mechanisms of the game are almost identical to the first part, with the three “old” character layers, Operator, Machinist and Extractor to choose the beginning of the game, with 5 indicators: Engineer, Interface, Endure, Intuit and Engage to manage. The score of each index will add to the dice of the corresponding skill test screens to increase the possibility of success or failure of a certain action

Each new cycle will be given a maximum of 6 dice with random points to sow, and this number is no longer relying too much on body condition or energy level anymore. This may sound “easier” than the first part, but this is where the changes in the game formula are most clearly revealed.

Instead of “Condition” to show health, each dice will now have 3 pressure points, increasing continuously if the player is deducted energy below the minimum landmark. If a dice receives more than 3 pressure points, it will be “broken”, making it unusable until it is repaired. Players will “die” if all 6 dice cells are broken, but die here does not mean the game is out of game, but if the difficulty and average, the player will receive a permanent “Glitch” point.

This Glitch will cause players to receive a special dice called Glitch DICE, create a dice without specific numbers, cannot increase and decrease the score, and will always have a probability of 25% of success and 75% fail.

These mechanisms may sound very “suffocated”, but different from the first part, these mechanisms are carefully introduced throughout the game, not “put” into players from the beginning, making the experience of playing Citizen Sleeper 2 Smoothly, easier to interact, allowing players to be less worried about survival and focus more on exploring and building relationships.

Even, the new Glitch DICE mechanism seems to be a “harsh” punishment, but it is an extremely intelligent game approach, when the game now has no action with 100% results that fail, cheering players to make seemingly impossible options for their play.

This makes the Sleeper of the two part opposite quite a lot with the Sleeper of the first part. Sleeper part one is a miserable person, picking up the trash that society throws down to survive, thereby depicting a story about the agility, overcoming adversity to love.

Meanwhile, the Sleeper of the second part is a more confident, ready to trade to catch the victory. This character is too familiar with adversity and no longer entangled with survival, so they focus more on building and nurturing a new family, a new home with loved ones.

This is also evident in the second largest mechanism Citizen Sleeper 2 Add to the game, it is traveling between stars.

After the first part of the game, players and a companion will own a short spacecraft named The Rig. The Rig is like the second heart of the game, when most of the player will have to pay attention to the activities and resources related to The Rig. Whenever traveling to a new area, The Rig will need fuel, so players have to go to the fuel, want to go further and have a higher capacity, players will need to collect upgrades for the ship.

It is the heavy play cycle that manages and rotates a lot around this spacecraft that makes the player stick very effectively with the crew team that the player will collect throughout the game, as well as the space stations that the player is to set foot, because they will remember where to supply food, fuel and work. Sleeper is now no longer indefinitely traveling in a strange world, but next to Sleeper will be valuable companions, always watching and looking forward to all his decisions.

Citizen Sleeper 2

Not only that, The Rig is also an important tool for players to complete the “contract”. The contracts that are short tasks take place in a small area that players will collect during the discovery process. Players will prepare necessities and maximum 2 other teammates to take a series of actions to “complete” that contract.

Although there are two more teammates, these contracts are still extremely “headaches” resources and human resources with players, and may lead to extremely disaster outcomes if the player is not well prepared, or simply … unlucky.

The players of the player may have an accident, stress from hunger and failure, … And because each contract is a separate story with extremely strict episodes and math problems, they will act as new moral and survival burdens so that the player cope with the “easier” activities in safe places.

Citizen Sleeper 2

With the addition of The Rig and Contract missions, Citizen sleeper 2 Has expanded its simple formula into a more diverse, more depth experience to create opportunities for players to interact with the world in more meaningful ways – every trip, every conversation and each interaction with the ship hidden in themselves new bottlenecks for players to explore, and it is these knots that are always open, making it so that makes this Citizen sleeper Become such an attractive experience.

The addition of The Rig and Contract tasks, Citizen sleeper 2 has expanded its simple formula into a more diverse, more depth experience


Citizen Sleeper 2

The far away galaxy and close hearts

Different from the first part, Citizen Sleeper 2 No longer small stories arranged next to each other. The game puts the player on a specific journey and everything the player must first solve a certain urgent problem. The game really only opened after certain events, but all the tasks of the player seemed to guide the main character to the beginning of all, instead of a miraculous escape as the previous part.

This is easy to understand, because when Citizen sleeper Is a game about how people learn to live, then Citizen Sleeper 2 Again is a game about how people learn … how to die after living completely.

There are not many accidental meetings and the search for harmonious hearts, Citizen sleeper 2 Talking about the people who have been and will live the full life of their lives, now facing a changing world and the death of the old order.

The stories that the game tells no longer have deep sympathy hidden under the rows of layers of skillful and mischievous episodes, but sympathy and harmony now play a leading role. Players and characters around the player now have to learn how to give up those familiar relationships to pursue the desire for freedom, the more humane world order.

It could be from an older sister who refused to meet his younger brother until the revolution was successful. A Ca Bong ghost is willing to give up his duty to embark on an endless war with corporations, until the journey of “matchmaking” two souls in the two half of the galaxy, just let them accept to give up the old order to build a better new world.

Citizen Sleeper 2

And it is the good direction between such danger and hardship Citizen Sleeper 2 Especially. If the first part still retains a lot of doubts about human life and forcing the player to look for the core of connecting human life between a wicked and cruel space station, the second part challenges the player to accept that “background” to bring this world to a better new reality, of the uprising, the revolutions, bringing the hearts that are inherent and have a great regret, and the greatness of the world, regretful and regretted, it is great to go together – any.

Citizen sleeper Is a game about how people learn to live, then Citizen Sleeper 2 A again a game about how people learn … how to die after living completely



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