Astro Bot first appeared with the tech demo “The Playroom” for PlayStation 4 in late 2013. Later, Astro Bot continued to appear in other demos on PlayStation VR and began to receive attention from the community, appreciating its performance.
Quickly after that, team Team Asobi – at that time still under Japan Studio, realizing the potential of this “cheese ku-te” character, they released their first real game: Astro Bot: Rescue Mission (VR).
The game has created a buzz when experts rated it as one of the best VR games with a series of prestigious 10 points, even winning the “Best VR/AR Games” award at The Game Awards 2018 in front of a series of competitors. other players in the year of release.
Not long after that, Astro Bot Have the opportunity to meet PlayStation gamers again with a small, free but good quality game: Astro Bot: The Playroomwhose mission is to introduce the features of the PS5 system and the dualsense controller.
And without waiting long, the Team Asobi team quickly “shot” to develop the next completely new version, Astro Botand makes fans “wait restlessly” when attractive trailers are released in 2024.
Is it possible that after the experience that the studio has achieved in previous versions, that miracle is for the newly released version: Astro Botwill continue to hold?
Let's find out with MarkGame through the following review!
YOU WILL LIKE
WORTH EVERY MINUTE!
The journey of Astro Bot It started when all the Bots were traveling on the PS5 spaceship in outer space when they were accidentally attacked by an alien monster (also the main boss) that devastated the spaceship. It stole the CPU core – the heart of the spacecraft – causing bots and other important parts to be blown away to mysterious nearby planets.
Astro Bot We woke up at the impact zone and realized the dire situation, Astro Bot Quickly begin the journey to rescue friends and perfect the PS5 spaceship to destroy the evil taking place in this mysterious universe.
Although the main plot is not the highlight of Astro Bot in particular, or even “platforming” action games in general (typically Mariothe expert must save the princess from version to version) but no one expected that the galaxy of Astro Bot full of lovely little stories, portrayed in each level from large to small through storytelling in a thoughtful, intelligent environment.
Everything is always full of life, bustling, and equally mysterious with activities or “living” architecture in it! For example, we will witness supporting characters (NPCs) resting on the beach, with dolphins who know how to skillfully jump through rings, or immerse ourselves in the story “Aladin and the mysterious magic lamp”. Arabic quality with the majestic presence of the Genie and even the presence of flying carpets! Or the underground area has plants and mushrooms that glow and dance skillfully to vibrant music!
But it can be said that if you are a true fan of PlayStation since the 90s, you will surely be extremely fascinated and sometimes naturally have a small smile on your lips, when constantly finding memories of that time. childhood throughout my journey Astro Bot!
There are many examples of games and words that can be mentioned Ape Escape, Uncharted good Tomb Raider, God of War until Street Fighter, Tekkenetc. and even “illegitimate children” Bloodborne! Without exaggeration, Astro Bot Also treated well Bloodborne More than Sony itself!
Not only does it pay tribute to the history of games released on PlayStation, but it also comes from the charisma and level design style that will remind you of the old Nintendo guys with Mario, Kirby or even Sonic by SEGA.
Because of the refinement in every small detail, constantly changing contexts, not limited by any logic in the lovely, vibrant universe of Astro Bot helped a lot in creating a very memorable “video game” world!
Contributing to creating that attraction, Astro Bot owns an extremely eye-catching, eye-catching outfit, with extremely solid art direction!
The game's graphic style is cartoonish, not relying on color tones or “fuzzy” filter layers to create a “cinematic” feeling often seen in realistic or hybrid AAA games. pixar like Ratchet and Clank Rift Apartwhich mainly uses contrast, with an effective emphasis on vivid color schemes, with blended shadow lighting to successfully create the unique atmospheres of each scene, accompanied by The layout of the scene is pleasing to the eye, easy to see and “clean” in each frame.
All characters are meticulously rendered, with distinct and unique characteristics and movements, along with environmental interactions from each small blade of grass to impressive water effects, all adding plus points to the platform. graphics Astro Bot.
Team Asobi also optimized the game very well because the game runs completely stable at 60fps (frames per second) even though there are hundreds of diamonds and treasures appearing densely at the same time on the screen.
And it's obvious that with the ability to bring excellent, lovely, “never boring” music from the PlayStation VR era to Astro's Playroom There is nothing to argue about the quality of this period! Besides the typical theme music, there are countless other songs that make players scream and even laugh when they hear the word “BOI” appearing in the music for the “Bot of War” level!
The way of building the world, the graphics and the music are so good, but that's not all Astro Bot brings a breath of quality “F5” when creativity, fun and diversity from level design and control mechanism are put first, to create an extremely valuable experience!
Because it is a game in the “Platforming” action genre, basically what the player will do is skillfully control the main character to overcome all obstacles to successfully reach the destination. However, it has indeed been a long time since that time Super Mario Odyssey released, the writer has just experienced another game with such extremely meticulous design, full of intelligence and full of excitement!
Similar to the diversity of contexts and gameplay Astro Bot Rhythmically coordinate and change at the right time, letting players go from one surprise to another!
Sometimes baby Pangolin with the ability to curl up into an iron ball is summoned to support his “brother”. Astro Bot overcome thousands of thorns! Or sometimes they are given skillful boxing frog hands to sweep the level. Sometimes you can show off your climbing skills with the mini monkey, launch like a rocket with the “turbo” dog, etc
From there, the game levels are built and make full use of new features to make players unable to get bored. The control of tools or the ability to move Astro Bot are all enhanced by Team Asobi's extreme controller optimization!
They no longer create the feeling of rain falling or sand surfing, but actually affect the ability to control! For example, holding down the L2 or R2 lever will also affect the rocket dog's ability to launch, or some places require the player to… blow into the controller's mic to open the way, or some puzzles need to feel the vibration of the hand. Hold to find the right spot to open the gate to continue!
By applying intelligence to puzzles, players can both feel the creativity and create challenges that Team Asobi has succeeded in “disturbing” the features to the fullest. PS5 features for Astro Bot.
Difficulty of Astro Bot Actually, it's not as “sweet” as some veteran games, but on the contrary, it's relatively suitable for all ages. And because the difficulty is not too high, completing each level does not take much time, they are paced fast enough and fun enough so it does not make players bored or tired. In return, it stimulates players to continuously explore every corner of the game!
Similar to the diversity of contexts and gameplay Astro Bot Rhythmically coordinate and change at the right time, letting players go from one surprise to another!
In addition to “jumping” on obstacles, Team Asobi designed exploration within Astro Bot It's good that hidden worlds are found not only in the level, but also in outer space.
Collectable items are arranged very intelligently, as well as having their own uses.
For example, gold coins are used to spin Gatcha (ahem, the game does not use real money in this regard! – NV) to unlock accessories, costumes for the main character or coatings for Dualsense teleportation spaceship. Or collecting bots will help unlock hard-to-reach mysterious areas of the common area, etc. Although everything seems like a lot, the amount is just enough, along with the rewards the player receives are all well worth it, making the time Spending money to complete them is not a waste at all!
Because everything is “measured” by the game development team to be almost perfect in every aspect, making the overall gameplay, content and experience of the game Astro Bot becomes a “party” you don't want to miss, even for a moment!
YOU WILL HATE
WANT MORE!
If evaluated objectively, Astro Bot It's really not too innovative compared to what Nintendo has brought, but if only considered on the PlayStation system Astro Bot Indeed, he has fulfilled his role extremely well!
Because the game is so good, so fun with so many emotions left behind, when the perfect ending of Astro Bot At the end, the writer was a bit disappointed because… wanted more! Most of the game's secrets can be easily found, so when the game ends there is nothing left to explore.
Next, a “super small” insight from the writer: Astro Bot Missing memorable villain! But this can be understood when we know that even famous villains like Bowser of the series Mario or Dr. Eggman of the line Sonicalso had to go through many versions over time to become an “iconic” villain alongside the main character.
However, right from the beginning, the appearance of these villains also left a deep image in the players' minds, so in this respect, Astro Bot seems “weaker” and needs to be fixed in future versions.
If evaluated objectively, Astro Bot It's really not too innovative compared to what Nintendo has brought, but if only considered on the PlayStation system Astro Bot Indeed, he has fulfilled his role extremely well