[Review] Kingdoms of Amalur: Re-Reckoning

[Review] Kingdoms of Amalur: Re-Reckoning

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Kingdoms of Amalur: Re-Reckoning – Returning to the early stage of development, Kingdoms of Amalur: Reckoning was oriented towards building a multiplayer online role-playing game (MMORPG) before it was rebuilt into a pure player.

But the game is still enough to attract the attention of the players and sell nearly 1.2 million copies after just 90 days of release, and receive extremely positive reviews from both players and critics.

However, the developer of the game is 38 Studios has… announced bankruptcy in 04/2012, making this game series gradually sink into oblivion.

But most recently, with THQ Nordic acquiring the game line in 2018, Kingdoms of Amalur: Re-Reckoning has been officially launched towards newer generation models, as well as with many promises of improvements in graphics.

So, Kingdoms of Amalur: Re-Reckoning What surprises will the players bring?

Let’s explore Vietgame.asia through the following article!

YOU WILL HATE

ERROR TIME, LITTLE DEFORMATION

If you’re looking for dramatic graphics improvements from a game that’s almost eight years old Kingdoms of Amalur: Re-Reckoning will definitely make you… disappointed!

The in-game visual fidelity mentioned by the developer has significant improvements in graphics and support for resolutions up to 4K, but unfortunately the information mentioned here is only clear on “paper”. “When you look” dizzy “, it is difficult to detect what is the innovation in the game’s graphics.

Most of the time experience Kingdoms of Amalur: Re-Reckoning of the player just revolves around meeting the character, receiving and performing the assigned task and so on.

The in-game visual fidelity mentioned by the developer is significantly improved and supports resolutions up to 4K, but unfortunately only shows on the “paper”.

Through each mission, you will have the opportunity to discover every nook and cranny in the vast Faelands.

But the opportunity to experience that… quite faint!

Because with old graphics and “immaculate” content from the game released for generations such as PlayStation 3, Xbox 360, it will be difficult to attract players to experience the game for the first time. This is shown more clearly when compared to the names released in recent years.

As mentioned before, most of the time your experience is only about “plowing” quests that accompany clashes, picking up items or talking to an old man.

Once done, just run back to the starting point and meet the assignee and you’re done!

And so on, almost every task in Kingdoms of Amalur: Re-Reckoning just revolving around the loop of hitting, picking, and running without too many innovations in gameplay, making it easy to get bored after the first few hours of experience.

Finally, the most obvious difference compared to the 2012 release is the fact that the game is added to all DLC, which only makes the Kingdoms of Amalur: Re-Reckoning looks like a version of “Game of The Year” but … out of season!

YOU WILL LIKE

THE WAR IS NOT RECOVERY

Written by Robert Anthony Salvatore (famous novelist through many fiction like The DemonWars and The Legend of Drizzt), Kingdoms of Amalur: Re-Reckoning Thanks to that, I have a very well-built context.

Much of what the player experiences in the game is the battle between the clans known as the “Crystal War” and how it follows.

But in return, the experience in the early stages of the game will make you quite “sleepy” and only gradually push to the climax and become more attractive later.

Kingdoms of Amalur: Re-Reckoning The old version was introduced as an online role-playing game, but was later developed with only single player.

Therefore, it is not too strange that the game owns a lot of content, mainly focusing on supporting players to “plow” items that often appear in popular online role-playing games today, such as encounters with monsters all over the map, treasure chests hidden in many places …

Kingdoms of Amalur: Re-Reckoning

The game owns a lot of content, mainly focusing on supporting players to “plow” items

However, Kingdoms of Amalur: Re-Reckoning still attractive enough for players to participate in the clashes through a fairly accessible combat style, namely that the character will be able to switch back and forth between two weapons with the same skill in four skill boxes. you can easily perform powerful attacks.

The simplest sequence of attacks I often use is to “override” Shadow Flare or Lunge to immediately eliminate the delay after each attack.

Finally, when the bar of destiny is fully charged, players can enter Reckoning Mode and unleash a stunning assassination attack!


Kingdoms of Amalur: Re-Reckoning

THE JOURNEY OF THE FRIENDS

Players will play the role of an anonymous person successfully revived by the Well of Souls in the journey to discover his true identity and why he is the only one who can become work returned from the dead.

Thereby, the game opens up many options that allow you to adjust the character such as race, guardian (support stat) and a series of other appearance adjustments.

Later, the player will open up more options to improve the character, highlighting these are the two branches of ability (Ability) and Destinies (Destinies), providing you with valuable skills and stats.

The game also owns a branch of skills (Skills) but mostly plays the role of helping players find or create more advanced items.

The ability branch will be divided into three basic fighting styles, including strength (Might), skill (Finese) and magic (Sorcery), allowing players to customize the gameplay to suit their preferences.

Kingdoms of Amalur: Re-Reckoning

More specifically, in Kingdoms of Amalur: Re-Reckoning, the weapons the player collects will not be bound by any branch of the ability but allows the freedom to experiment with the game’s massive equipment.

You can focus on upgrading points for a single fighting style to power up certain weapons or scatter points for all three branches.

But you still need to note that the fateful entry will require a certain amount of upgrade to unlock new bonus stats.

For example, the Arcanist stat package will require a minimum of 14 skill points and 14 magic points to “unlock”.

Kingdoms of Amalur: Re-Reckoning

And so, to be able to achieve more advanced stat packs, you must focus on investing in the skillful and magical branch with your meager points.

From there, your character will gradually lean toward the parallel assassination game using magic.

Fateful aim almost plays the role of orienting the player in fixed gameplay instead of blamelessly focusing on each level up.

But if you get bored of using only one weapon, or you just discovered a piece of armor that is “delicious” but doesn’t have enough stats to use, you can completely find someone who has the ability to “read numbers. Fate “or known as Fateweaver to reset abilities as well as all previous skill upgrades.

Can speak, Kingdoms of Amalur: Re-Reckoning do well in giving creative freedom as well as encouraging players to “turn around” every time you feel dissatisfied with your character.


INFORMATION

  • Manufacturing: KAIKO, Big Huge Games
  • Released: THQ Nordic
  • Category: Action, Role Playing
  • Meeting day: September 9, 2020
  • Machine system: PC, PlayStation 4, Xbox One

MINIMUM CONFIGURATION

  • OS: Windows 7, 8, 10 (64-bit)
  • CPU: Intel or AMD Dual Core CPU 2.5 GHz
  • RAM: 4 GB
  • VGA: AMD or NVIDIA 1GB VRAM with DirectX 10 support
  • HDD: 40 GB

TEST CONFIGURATION

  • OS: Windows 10 Home 64-bit
  • CPU: Intel Core i5-9300h 2.4GHz
  • RAM: 16 GB
  • VGA: Nvidia Geforce GTX 1660ti 6 GB
  • SSD: 512 GB SSD NVMe M.2 PCle Gen 3 × 2

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