[Review] Assassin’s Creed Valhalla

[Review] Assassin’s Creed Valhalla



Assassin’s Creed Valhalla  Since its launch in 2007 until now, the Assassin’s Creed series has always been a popular name that is expected by many gamers around the world every year, because each version is always a project. cost the most money of the big French man.

Although still a leading “golden egg”, but in recent years, every new Assassin’s Creed trailer has been released with a lot of controversial opinions, because the design direction of the game series has been dated. a drift away from what gamers remember about an old Assassin’s Creed title.

Assassin’s Creed Valhalla, the latest release of this cult game series, is the culmination of the controversy that Ubisoft has oriented for the future.

No one recognized an assassin armed with “beaten, sudden” weapons between the enemy siege in a successful battle; no one recognized the ideal of fighting for freedom and equality through ships that plundered and ravaged villages; Nor does anyone realize that the world peace organization started in Assassin’s Creed Origins is bloodthirsty who love chaos, destruction …

What every previous version of Assassin’s Creed has established a reputation, is “erased” by Ubisoft in the debut trailer of Assassin’s Creed Valhalla.

Not from Origins, to Odyssey and now Assassin’s Creed Valhalla, the gameplay of the series has become more and more immersive, and whether this development strategy of Ubisoft will bring the Assassin’s Creed series into a new era. new?

Let’s join MarkGame.net to review and review Assassin’s Creed Valhalla right below.


Assassin's Creed Valhalla


If readers remember, Assassin’s Creed IV: Black Flag launches in 2013 caused grave tone waves with a series of waves of controversy surrounding: this is a game Assassin’s Creed or a game … pirates are hung labels Assassin’s Creed?

This question is posed completely for its reasons because the gameplay design is oriented towards sneaky assassination, terrain scouting, strategic planning is shown very little in this game.

In contrast, the game focuses largely on the gameplay of naval battles and bloody fights on boats.

Many people praise Black Flag as good, but for “hard fans” of Assassin’s Creed, it is a “weird” thing and hard to accept because of the “they” Assassin’s Creed carries on him.

Fortunately, Assassin’s Creed Unity and Syndicate soon returned the series to a stealthy trajectory, but … they didn’t last long because the new elements are constantly being teased by Ubisoft. experience “in each version.

Then, when Assassin’s Creed Origins’ adventure to ancient Egypt, fans had to reset their brains to take over a new game, with the faintly smelling role-playing element The Witcher 3.

The fact that Assassin’s Creed loses the “quality” of its stealth-action until the Odyssey version is not very happy for longtime fans, but in return, the game series attracts a large number of new players. !

Therefore, finding a solution to balance both old and new gaming communities is not easy.

Ubisoft did not hide its intention to turn Assassin’s Creed Valhalla into a special “role-playing” game similar to The Witcher series, but the gameplay itself is still “attached” to the legacy of the old version of Assassin’s Creed so the “half lean, half fat” transition is shown so frustratingly!

The first is that the game brings a lot of familiar elements that made the name of the first Assassin’s Creed, that is … the public benches, the pilgrim groups, the drunks easily cause chaos crowded, hiding and eavesdropping in the busy market area …

Assassin's Creed Valhalla

All, to rekindle players with “familiar feelings” that the attractive action and sneaky gameplay every year has made the brand of the game series …


With the context of the mighty Viking conquests, what Assassin’s Creed Valhalla wants players to do is transform into a real butcher, armed with arms and plunge into the hysterical, murderous crowd, a penalty from all sides!

This lumpy problem solving has become the “primary language” for Assassin’s Creed Valhalla’s gameplay, because it saves time, tackles the task neatly and of course … pretty hands!

And in the opposite direction, the stealth action in Assassin’s Creed Valhalla is underestimated, to the point of “forcing” gamers to avoid this path because the AI ​​vision is very virtual, the terrain design lacks the arrangement and extremely sketchy, not having a single factor to encourage gamers to find a way to destroy a plantation without leaving a trace.

And the details for the aforementioned stealthy gameplay such as benches, pilgrims, etc. are only more entangled, more entangled!

Not stopping there, the role-playing factor will affect the damage on enemies: based on stats, whether it’s assassination or melee.

That is, if you are not “old enough” to be able to “send the enemy to the altar”, they still calmly stand up with a large hole in their throat and call their teammates indifferently. for you to lose your groin!

Assassin’s Creed Valhalla’s stealth action is downplayed, to the point that “forces” gamers to avoid this path.

To compensate for the balance between sneaky action and close combat from fans, the designers’ Assassin’s Creed Valhalla also proposed a “transcendental” solution: the “Guaranteed Assassination” option. in the game’s gameplay settings.

After hearing this, this feature seems to be convenient!

It both appeals to traditional gamers who love sneaky gameplay and can be suitable for gamers who are new to Assassin’s Creed in recent versions.

However, this “high-minded” is actually a “dark book” that could not be more funny, completely ruined, I would like to emphasize that the ENTIRE gameplay of Assassin’s Creed Valhalla.

More specifically, due to the orientation of being completely immersive, the skill tree of Assassin’s Creed Valhalla is now closely linked between skills and support stats, though still divided into three main branches. including Close-up, Assassination and “Long Sleeve”.

Assassin's Creed Valhalla

To optimize the character’s strength, the role-playing gamers often find ways to “build” themselves with a variety of combinations, depending on how they want their character to develop.

Because of that, when we turn on the “Guaranteed Assassination” function, all the skills related to the assassination and the whole branch of stealth action are considered … useless!

That means now gamers just need to work hard to increase their skill points in the other two branches: Close-range or Long-sleeved.

If you look more closely, once you have chosen to play sneaky assassination, then increasing points to the other two skill branches … almost meaningless!

Do you think you will increase your points in the melee branch, do not know what to do, and then spend the time holding a knife to hide to play stealth?

To me, this is extremely confusing that Assassin’s Creed Valhalla draws.

What a book!

Assassin's Creed Valhalla


“Crane” is probably the most accurate description for the machining quality of this Assassin’s Creed Valhalla, if compared to the level of perfection of Origins or Odyssey, because the game contains numerous errors throughout the entire length. game.

Big mistake is not lacking, but small error “floods the dike”!

There are errors that affect the experience, errors affect the progress of the game … But all cannot be upset by the lack of investment in the staging side of Assassin’s Creed Valhalla.

Many of the “materials” that make up the previous two versions are re-invoked in Assassin’s Creed Valhalla (gamers jokingly call Ubisoft’s “copy-paste recipe”) without any upgrades or improvements.

Character animations, running moves, sneaky moves, NPCs, horses, grass, flowers … are all loaded with “whole, raw” from previous versions, slightly changing the surface texture (texture And so we have a new version of Assassin’s Creed Valhalla, with just a different coat and name.

The way the game’s world is organized is similar to the previous two versions, and of course, it’s not even dug a bit more in-depth, but it has been reduced.

The world in Assassin’s Creed Valhalla is a dull, sketchy world with repetitive, repetitive human communities – something even with Ubisoft’s other “open-world” titles like The DivisionGhost Recon Wildlands / Breakpoint … are the same and still don’t see any improvement even 4-5 years have passed.

What a disappointment!

Fortunately, instead of abusing the extremely boring water battles inherited from the “ancestor” Black FlagAssassin’s Creed Valhalla has brought a new “breath” of raiding (Raid) by body ships. longboat (longboat) across the famous river and sea of ​​the Vikings.

However, no matter how interesting it was at first, with Ubisoft’s shallow exploitation style, it only stopped at the superficial level, to “color” but could not be exploited further later.

Until the end of the game, these raids will just stop at arriving, getting off the boat, and pillaging, then repeating, repeating …

More horrible is the successful matches are shown in the trailer.

Thought these would be the same bloody, epic and exciting segments as in the History Channel TV series that inspired the game – Vikings, the writer continued … stroking his face with a bored expression once again!

Have you played through the successful battle game “with Ubisoft” – For Honor yet?

Although not able to reach the impressive stature like Middle-Earth: Shadow of War , but at least the atmosphere and chaos that For Honor shows is still acceptable!

As for Assassin’s Creed Valhalla, we just take the scale of For Honor down, such as the number of soldiers on both sides divided by three, the level of evil continues to be divided by three, the level of chaos is divided … can already imagine how the “extremely impressive” success of Assassin’s Creed Valhalla is!

More horrible are the successful battles shown in the trailer

To be honest, compared to a faction battle of Odyssey two years ago, Assassin’s Creed Valhalla’s battle successes don’t match, let alone the caliber of Middle-Earth: Shadow of War or For Honor.

What players do in most of these successful battles, is that the game quest requires whatever you do, plugin, and run.

No matter how the squatters “fuck” each other, no matter which path is the optimal one, no matter who the other general is, how strong and strategic is, players just stick. She ran to the destination (because there was only one way), opened the door for the “500 brothers” to burst in, but usually, our brothers were … burrowing inside, opening the door properly submit the task “only!

Then… continue watching the cutscenes, and you will experience this type of battle success a few more times until… bored!

See, no matter how much learning and doing well from other famous games in the two previous versions, Ubisoft instead of continuing to promote and upgrade these advantages for Assassin’s Creed Valhalla, just for the first time. investing in ineffective, ineffective things also loosens the gameplay connections of the game.

The disappointment in terms of perfecting the game doesn’t stop there, because the longer you play, the more gamers will realize a multitude of weaknesses.

Graphics and sound are the strengths of this series, but in this version, unfortunately, it is an ungainly minus.

Despite welcoming a new generation of more powerful consoles, due to the goal of releasing multiple versions simultaneously on older systems, the graphics quality has not been upgraded, almost sluggish compared to the two versions. before.

If you compare it more carefully, Assassin’s Creed Valhalla is even worse than the Odyssey version released 2 years earlier.

Environmental models, houses are extremely rough, bad physical effects, performance errors, lack of movement, angle of lag, stupid mounts …

Is it possible, the rest that the writer still feels satisfied with the graphics of Assassin’s Creed Valhalla is that the light effect is still enough for gamers to use the game’s “corny” shooting function!

If you look at the graphics of some recent games of the same “stature” such as Horizon Zero DawnRed Dead Redemption 2Death Strading … it is indeed quite disappointing for an AAA title!

And most regrettable is the soundtrack, Assassin’s Creed Valhalla has lots of good soundtracks, full of excitement and catchy!

But they continue to be used innocently, the mechanism of making music according to the situation of fluttering operation, the error of repeating a piece of music or sound that causes inhibition, sometimes even … even the background music!


As mentioned above, the extension of the main plot of the Assassin’s Creed series has created a lot of huge holes that can not be patched for a long time, now completely ignored by Ubisoft, instead of enhancing the element “Explore history, travel in place” in later versions.

This leads to the reluctance to match the local historical and cultural events with the spirit of Freedom – Order, the core of the plot.

Especially when the scene this time is “Viking ”, it really doesn’t suit at all!

These Northern warriors have an extremely open fighting style, because they value honor, promote ego on the battlefield and the glory is to die in battle, to deserve to enter the Great Hall of Valhalla. roles with illustrious Norse gods.

The aforementioned traits, go against the Assassins Association’s famous “We work in the Dark, to serve the Light” motto.

The Vikings’ insolence and arrogance are also shown in their disregard for the Hidden Blade, the assassination weapon that has been a symbol of Assassin’s Creed since the beginning by … wearing it upside down. , does not bother to hide it (although in essence it is still “cheating in battle”).

If you consider it more closely, the more players will realize the flip side of the belief that the Assassins Guild is adoring in previous versions of Assassin’s Creed, all of which will be revealed in Assassin’s Creed Valhalla.

These are empty acts in the name of freedom, whose consequences only revolve around hatred, grief and loss.

It does not represent a good future, though it tries to point out the evils of the contemporary ruling regime.

It was not until the time that the previous Assassin’s Creed: Rogue context was properly discussed, and continued to be dug deeper in Assassin’s Creed Syndicate.

This constraint in Assassin’s Creed Valhalla is enforced very strongly, even if the player realizes that what he is doing is extremely wrong and lacks wisdom, the result will remain the same, even if he chooses. any other answer

The only thing that can change is the attitude of the NPC towards the player, will be just a few words of scorn, a few frowns that show exasperation in the cutscenes …

Then everything will be in place after only “one-note”, when the questline ends and NPC and you will give each other sincere congratulations from the bottom of your heart as if no “lame pants” happened from before now !?

The most offensive thing, which is probably too sketchy in the previous version, so the writer did not care about it, is the factor that builds the player’s feelings for the NPC.

Sometimes, during some choice of the main character’s conversation, the player will accidentally come up with one option to improve the affection between you and the NPC.

However, these dialog options are only added for “by friends”, because, for some characters, the player does not have any association or “chemical reaction”. still sticking out these nonsense interactive options.

Even if the player realizes that what he is doing is extremely wrong and lacks wisdom, the results will remain the same.

More ridiculous, apart from only Randvi has a (short) questline to show the player the harmony between the two, the rest of the “lovers” that you experience in Assassin’s Creed Valhalla are not at all unharmed. quests to delve into that relationship.

What then the player “unlock” is also limited to some basic “fun” options such as going to bed, kissing, breaking up, or “something of debt” related to confusion, name of the lover!

These main “color” additions are not intended to depict the character’s personality or depth at all, but on the contrary, it also brings blasphemy, turns gender into a background nothing more, no less and also gives shows disrespect to the gender/sexuality of the character that the player controls.

With this shallowly built sentiment system like this, will future versions of Assassin’s Creed reach the caliber of The Witcher or Dragon Age series?



There is an interesting thing about Assassin’s Creed games, in particular, is that even though applied with the same formula, the depth is shallow, but built with countless side activities is still enough to make the writer and very many others had to stay in the face for hours to “plow”.

Assassin’s Creed Valhalla is no exception, though the amount of side activity has been cut relatively short.

Players will still be giddy with the mysteries, the manufacturer’s plugs are scattered throughout the map, requiring players to use a “little brain” to solve puzzles, collect valuable rewards. the episode is essential!

The point that players like most in Assassin’s Creed Valhalla this time is the equipment system.

Instead of developing in the form of collecting and upgrading items with a large quantity like “industrial waste”, with this version, each page will spend a lot more effort searching, arranged in a direction of distribution. character development and also requires players to have consistency in the coordination.

Not stopping there, the equipment array also requires players to search for both materials to upgrade, which are also scattered and consistent in the way of the story and character development, making the game’s exploration progress. players are very steady, constantly pushing them to invest their time in the game.

Another new factor also meant to support parallel the development of the game as well as contribute significantly to the non-stop player is allowing gamers to build a small “Empire” for their own. me.

With the looting and conquering along with the game plot, the loot obtained will bring to build the player’s Empire bigger and more prosperous, attracting many special NPCs with many professions, the core job is to reverse the player’s own character development.

Although the level of house construction factor, this plantation is only at a fairly primitive level, it is enough to support players who continue to stick to the beat of Assassin’s Creed Valhalla for a long time.

The point that players like most in Assassin’s Creed Valhalla this time is the equipment system

Have NPCs responsible for crafting and upgrading weapons; have NPC on the position of strategist, military officer every time you go to the battle; have the NPC take over the job of recruiting powerful warriors for your Northern legion; and many other NPCs support buying and selling items, training pets, fortune-telling, lottery or gambling, building showrooms, upgrading ships, increasing farming and breeding …

All are born with the main purpose, to motivate players to conquer, bring the spoils to “building a nest” to get back the worthy rewards, bringing you closer to the position. of a great leader, perfect in fighting and managing the country (about the size … a village). 


  • Producer:  Ubisoft Montreal
  • Released:  Ubisoft
  • Genre:  Action, Role Playing
  • Release date:  November 10 , 2020
  • Platforms:  PS4, Xbox One, PC, PS5, XBox Series X / S, Stadia, Luna


  • OS:  Windows 10 (64-bit only)
  • CPU:  Ryzen 3 1200 – 3.1 Ghz / i5-4460 – 3.2 Ghz
  • RAM:  8GB
  • VGA:  AMD R9 380 4GB / GeForce GTX 960 4GB
  • HDD:  50GB


  • OS:  Windows 10
  • CPU:  AMD Ryzen 5 3600x
  • RAM:  32GB
  • VGA:  AMD RX VEGA 56 Red Devil
  • SSD:  500GB




Assassin’s Creed Valhalla is a step backward in many ways, with the potential it should have been well exploited, the developer ignored, while the new elements are not enough to make the game stand out. predecessor games.