Marvel’s Avengers game made Square Enix lose tens of millions of dollars

Marvel’s Avengers game made Square Enix lose tens of millions of dollars

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The recent Marvel’s Avengers game has caused Square Enix to lose a large amount of money up to $ 63 million, why?

Marvel’s Avengers game was expected to overtake any bomb in 2020, since the first release of the teaser trailer when there was a collaboration from Square Enix to release. The idea that this game company would be able to change its orientation, to fight against Sony’s super product Marvel’s Spider-Man, things were getting worse and worse. Instead of being successful in terms of both professional evaluation and game sales, Marvel’s Avengers game made Square Enix face a hole and lost a huge number of players.

The game was developed to be a Triple-A product for the PlayStation 4 and was developed by the Studio the name behind the success of the Tomb Raider Reboot, they are Crystal Dynamic. This game should have inherited the best in terms of graphics, character design, gameplay, and storyline to the sound. Especially based on the movie blockbuster Avenger has been raining for a decade. Owning an extremely quality superhero cast, most fans in the world after Disney has achieved a lot of success. However, the way the game was made was quite superficial and the way publisher Square Enix fantasized about the product was evident in its failure after launch.

The Marvel's Avengers game that was expected to overtake any bomb in 2020 has officially become a bomb.

The Marvel’s Avengers game that was expected to overtake any bomb in 2020 has officially become a bomb.

The truth is that as some gamers and experts predict, the number of PC version players has dropped completely from a few tens of thousands to just 1000 worldwide players in just 1 month. come here. According to the famous CBR shared, as well as the online section of YongYea, the game made Square Enix lose a sum of up to $ 63 million without ever earning a dollar to payback. That was the failure of Square Enix at the end of the year.

One of the reasons that make the game lose a large number of gamers is that the game has too much glitch (extremely annoying little error). Gamers have discovered and shared a lot of errors in the game that flooded social networks, or even the Youtubers did not hesitate to share the videos on their channel to point out the bad points of the game. Errors in-game balance, the next thing that makes gamers feel that this is an inexpensive game or the graphics related errors like the texture in the game is not visible. Dozens of bugs have not been fixed since the beta version. You know, with a new game coming out and expected to make that much error, does anyone else want to play?

If there were not too many dumb errors, perhaps the game would not be so severely criticized.

If there were not too many dumb errors, perhaps the game would not be so severely criticized.

The next point is the costumes, customizing the appearance of the characters in the game, also known as Cosmetic. They are the factors that contribute to the fun in the game when you can fully collect and unlock them. The reaping, achieving high achievements in all challenges to win them is what attracts gamers. In every costume game, the equipment is usually beautiful and strong, with Marvel’s Avengers it is completely the opposite, quite funny. The more bad items you wear on your body, the better stats you will have.

You can only wear fixed sets in the game and your gears are the only thing that will increase your stats. If you want to unlock beautiful and genuine costumes, you have to plow face, or simply load a lot of money to buy (the bad point of the game is here). It is these absurdities that have made gamers gradually turn their backs on this game. While WB’s Injustice 2 game once performed a lot better, allowing players to customize the equipment and costumes of superheroes, even if it was just a fighting game.

Unfortunately, if Square Enix took a closer look at the game project, the game probably wouldn't have had that much of a hit.

Unfortunately, if Square Enix took a closer look at the game project, the game probably wouldn’t have had that much of a hit.

The final point of complaint is the amount of content of the game that will be released later, although the Ant-Man character that was introduced will be among the future DLC characters when he is a super character. The hero has the power to turn big and small in situations. However, after the game’s release, Ant-Man became a supporting character, the developer used the very “banana” excuse to defend that if he used the Pym kernel again, it would be difficult to save his life and That is to change the promise with two other characters Clint Barton and Kate Bishop instead. The presence of these two characters cannot save the game’s expansive content, because Clint Barton is quite fuzzy in the Avengers team, and Kate Bishop, only those who read the comic really care about the character. this. So indeed, the Post-Game Content of the game is also bad in the eyes of the players.

Unfortunately, the above bad points are the cause of the game’s failure, Square Enix also had the opportunity to consider shaping and entrusting their important products to the right people. Especially, Triple-A products need proper investment, not chasing profits but to launch such a superficial and sloppy game. What do you think about Square Enix’s Marvel’s Avengers, what’s in the game that you really love and feel impressed with?

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