Hideo Kojima and Google developed horror game for Stadia

Hideo Kojima and Google developed horror game for Stadia

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Hideo Kojima is said to work with Google in developing a project that brings horror video games to the Stadia platform.

Hideo Kojima is said to work with Google in developing a project that brings horror video games to the Stadia platform. Last year, Metal Gear Solid and Death Stranding creator Hideo Kojima revealed that a sizable project he was working on had been scrapped. This genius developer declined to say what this particular project is, but admits that he is “rather upset” about the project’s current situation. Now that everything is ready to be revealed, anyway Kojima wants the game to be released to gamers as soon as possible.

Stadia is a cloud game service developed and operated by Google. The machine itself is touted to be able to stream video games to players at up to 4K resolution at 60fps with high dynamic range support through its multiple data centers. company. Stadia is accessible through Chromecast Ultra devices, the Google Chrome web browser on personal computers as well as other Chromium-based browsers, the Stadia mobile app on supported Android smartphones, and Chrome OS tablet. There is also a test mode with support for all Android devices capable of installing the Stadia mobile app.

Hideo Kojima is said to work with Google in developing a project that brings horror video games to the Stadia platform.

In December 2020, Google released an iOS browser-based progressive web application for Stadia, allowing for playing games in the Safari browser. Stadia requires users to purchase games from its store in order to stream them. While the base service is free, a Pro-level monthly subscription allows users to stream at up to 4K resolution, 5.1 surround sound, and offers a growing collection of free games that Users have access when they are registered. Both levels allow users to play online multiplayer without paying any extra cost.

In December 2020, Google released an iOS browser-based progressive web application for Stadia, allowing for playing games in the Safari browser.

Stadia is integrated with YouTube, and its “state share” feature allows players to launch a powered game from a save state shared by another player via a permanent link. The service supports Google’s exclusive Stadia game controllers, along with various non-Stadia controllers via USB and Bluetooth connectivity. Known during development as Project Stream, the service launched via a closed beta running Assassin’s Creed Odyssey in October 2018. Stadia launched publicly on November 19, 2019, at some nationally and initially received mixed reception from reviewers. On April 8, 2020, Google launched Stadia’s free base service. The service competes with Sony’s PlayStation Now, Nvidia’s GeForce Now, Amazon’s Luna, and Microsoft’s Xbox Cloud Gaming.

According to a new report from VGC, Kojima Productions is said to have collaborated on developing a game with Google Stadia. The game is said to be in a horror genre and was released in many small chapters. Before development on the game could go too far, though, Stadia boss Phil Harrison was said to have thwarted the impending deal. The report did not give much specific details about this game, but it is said that the reason why Kojima wanted to work with Stadia in the first place was to iterate on game technology in the cloud. Kojima herself has actually shown an interest in cloud-style technology for quite some time.

According to a new report from VGC, Kojima Productions is said to have collaborated on developing a game with Google Stadia.

When he was still at Konami, Kojima created a system called “transfarring” that allowed the sharing of game data between multiple platforms. This feature is popular these days, but Kojima was one of the first developers to try it out with his own titles. Overall, Google recently announced that its first-party studio division in Stadia will be over. While the platform itself will still be supported, Google will instead rely on third-party developers to bring their games into. The company said it also wants new efforts in helping these studios bring their titles to its streaming service.

For Kojima Productions, it remains to be seen what the studio is doing with the title right now. Kojima in the past has continued to express an interest in developing a horror game, which is something he has yet to do. His previous attempt to do so at Konami with Silent Hills was canceled when he left the publisher in 2015. Would you like to see this partnership between Kojima and Stadia successful? Or are you happy that the famous developer is doing something else? Be sure to let me know your thoughts in the comments below.